There are different ways to play Dirty Santa: Rules, Variations, and Gift Idea.
Some versions of the Dirty Dice gift exchange game had guests getting more than one gift while others did not.Party Game ideas reviewed the game and came up with some games.Pick the one that works best for your holiday party.
There is a game called Get the Loot Kids.A variety of candy, gifts, and favors are provided by the host.A variety of party favors, prizes, and candy can be found at Amazon or a party store, as well as a few premium items that kids would want to steal.Kids want the gift because you only want a few premium items.For 10 kids, it would be about 20 to 30 items.If you have to use a bowl, place the candy and gifts in the center of the group.There are items that can be wrapped or unwrapped.The first person to roll the dice is the one who is seated.Add one pair of dice for every 10 people in a large group.If they roll doubles of any number they can grab a gift from the pile and if they don't then a double will pass the dice to the person on their left.Guests roll the dice and grab gifts, this continues until all the gifts have been taken. Game option: distribute gifts evenly among guests and then start the game play.Once the gift is selected, have players unwrap their gifts.
5.It gets dirty now.A timer is set for 10 or 15 minutes and the dice are going around the room to each person.If someone rolls a double, they can steal a prize or claim a gift as safe.Players who steal gifts have to hope that the dice come back around to them and they can claim the gift as safe.A gift that can't be taken.The play continues until the timer goes off.If everyone has gifts, the safe gifts and gifts in front of them is theirs and the game is over.One or more players do not have gifts.The players who don't have gifts can steal a gift once they roll doubles.The game ends when the last player has a gift.
2.The first person to roll a double is given a gift from the pile and if they don't, the dice will be passed to the left.
3.Each person gets a gift from the pile.When a player gets a gift, they no longer roll the dice.Those who still need gifts get dice rolls.
6.The person with the last gift gets to roll the dice first.They have two options if they roll a double.They trade their gift for the gift they want if they steal anyone's gift that is still in the game.Take their gift.
The person can claim the gift if they have it in their possession.They can claim it by placing a bow on their gift.You can't steal a gift and claim it in the same round.
7.The game ends when the next person has a claimed gift and rolls a double to make it theirs, then the last person left in the game gets the gift that they have.
The game is very dirty and frustrating due to the fact that the gift stealing of claimed gifts seems endless.If nothing has happened in 10 minutes and no one has a safe gift, then move to a round where you can steal and make your gift safe.
Once everyone is seated, randomly select a player to roll the dirty dice first. Any Doubles means you can trade or steal gifts.If a gift is stolen, you can choose to keep it or unwrap it.Before deciding on whether to keep the gift, it can be unwrapped.When a turn is up, the dice are passed to the left for the next player to take their turn.
Continue until the buzzer goes off.Each person gets to keep their present when the buzzer sounds after the last turn.
The single player and all players with available gifts get one more roll.The player with their own gift rolls and if doubles they get to trade if no doubles then the dice go around the circle to let all other players one last chance to roll double 6's and steal and claim a gift.If no one rolls double sixes before the dice get back to the player with their own gift, that player is allowed to exchange gifts with anyone that has an available gift.
Only the players with their own gifts are allowed to play the game.If two players trade gifts and if three or more players have their own gifts, then have a player roll a die and pass the gifts number of times as the number on the die.